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Devlog
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Devlog
Gamescom Asia and "finishing touches"
October 21, 2023
by
ivanhlb
#update, #polish
Added an end state (Game Over), ability to restart and quit, as well as some basic sounds. It's not as polished as it can be but I am still going to work on this until it's enjoyable...
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Renamed and updated graphics & features
October 20, 2023
by
ivanhlb
#update, #name change
I know the game has been in development for longer than it should. But I have recently gotten a side gig for additional income. I am still developing every aspect of the game personally, be it graphic...
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v0.0.3 Mobile support
October 09, 2023
by
ivanhlb
#wip, #mobile, #patch
Progress coming along steadily. Added some buttons for mobile support. Still testing out and improving the feel of the game...
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v0.0.2 more basic features
October 06, 2023
by
ivanhlb
#update
v0.0.2 more basic features have been added. Updated logic to allow drop of "fruits" after previous one has completed its drop. Updated logic so that it randomizes the available "fruit" to be dropped...
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Why a clone and moving forward
October 06, 2023
by
ivanhlb
#update
This is my first official public game after years away from the games industry. I have no intention to monetize this other than the donations that you are not obliged to give. So why a clone of Suika...
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